Java practice?
Define a class called AuxillaryMath In which you iDefine a class called AuxillaryMath In which you implement four static methods representing the mathematical function defined above Each method should be implemented as an Iterative method. public static boolean lsPalindrome(int n), where this method returns true If n is a palindromic number; false, otherwise. public static int fibonacci(int n), where this method returns the n^th term of the Fibonacci sequence. public static int gCD(int a, int b), where this method returns the GCD of a and b. public static double powlnt(double a, Int n), where this method returns a^m and both a and n are not 0. The AuxillaryMathDemo Class Write a program, AuxillaryMathDemo, that does the following: Prompts the user for three integers, reads the inputs from the keyboard, and computes and displays the GCD of the three integers. Prompts the user for an integer n, reads it, and computes the n^th Fibonacci number. Prompts the user for the base and an integer exponent of a power, where both the base and exponent are not 0, and computes and displays base^exponent. Finally, prompts the user for two positive integers i and j, where i Show transcribed image text