You will design a program in C++ that plays hangman using classes (polymorphism and inheritance). The rules are explained here: https://www.wikihow.com/Play-Hangman. The program must at least include one class and client code. It does not require graphical representation but it has to keep track of the player misses. The host is the computer. The list of words is 10 and all of them will be three-letter words Evaluation criteria Documentation 20% Logics and Execution 60% Interface 20%

You will design a program in C++ that plays hangman using classes (polymorphism and inheritance). The rules are explained here: https://www.wikihow.com/Play-Hangman. The program must at least include one class and client code. It does not require graphical representation but it has to keep track of the player misses. The host is the computer. The list of words is 10 and all of them will be three-letter words Evaluation criteria Documentation 20% Logics and Execution 60% Interface 20% Show transcribed image text You will design a program in C++ that plays hangman using classes (polymorphism and inheritance). The rules are explained here: https://www.wikihow.com/Play-Hangman. The program must at least include one class and client code. It does not require graphical representation but it has to keep track of the player misses. The host is the computer. The list of words is 10 and all of them will be three-letter words Evaluation criteria Documentation 20% Logics and Execution 60% Interface 20%